"Big" Jim Dixon

A Thinkin' Kind of Guy

Description:

Seeming: Ogre

Kith: Gargantuan

Motley: Ten-Bones Ten-Pins

Court: Unaligned

Mental Attributes: Intelligence 3, Wits 2, Resolve 4

Physical Attributes: Strength 4, Dexterity 2, Stamina 3

Social Attributes: Presence 3, Manipulation 1, Composure 2

Mental Skills: Academics 3 (philosophy), Crafts 2, Investigation 3 (thinking things over), Medicine 1,

Physical Skills: Athletics (feats of strength) 3, Brawl 2, Drive 1, Survival 2, Weaponry 3 (Jim’s Cogwheel)

Social Skills: Animal Ken 2, Empathy 1, Expression 1

Merits: Resources 1, Token 2 (Big Jim’s Cogwheel), Giant 4

Contracts: Stone 4, Eternal Summer 1

Willpower: 6

Clarity: 7

Virtue: Fortitude

Vice: Gluttony

Initiative: 4

Defense: 2

Armor: Construction Vest and Hard Hat (1/0)

Speed: 11

Size: 6

Health: 9

Wyrd: 1

Max Glamour: 10

Pledges: 1

Frailty: Cannot answer a question without taking at least three seconds to think it over

Seeming Blessing: Spend Glamour on a one-to-one basis to increase pools containing Strength, Brawl or Intimidate

Seeming Curse: No 10-again on Composure rolls, with the exception of Perception rolls. Penalty of -1 when using Composure as a defense trait

Kith Blessing: Gargantuans have the Spurious Stature: Once a day, the changeling can grow to a colossal size. The player spends a point of Glamour and adds his Wyrd score to her size for the rest of the scene. The changeling takes one point of lethal damage on returning to normal size.

NEW TOKEN: Big Jim’s Cogwheel

Jim’s Cogwheel is about at big around as a large tire, and that’s exactly what it appears to be in the real world: a big rusty tire on the back of Jim’s crappy pickup truck. When active, however, this enormous implement is an engine of destruction as powerful as a shaped-charge tank shell, when it needs to be. The Cogwheel takes on its true form as a huge gear of sparkling brass, with a strange ticking always sounding in the bearer’s ears, just ever so slightly out of rhythm with their own heartbeat. When smashed against any object, the activated Cogwheel’s durability is always treated as 2 higher than whatever it is being hit against. In addition, the cogwheel is a (4)B weapon with the Knockdown effect, and requires 4 strength to use. Attempting to conceal the Cogwheel is an exercise in futility.

Drawback: The ticking impairs the owner’s ability to think quickly. One feels as if one’s thoughts are meshing together like the teeth of a clockwork mechanism. While the Cogwheel is active, the bearer must take one extra turn to “think things over” when performing any action that requires an Attribute other than Strength, Stamina or Resolve.

Catch: The ticking intensifies to the point of drowning out everything else. For the rest of the day, the character is treated as having the Deaf flaw.

Bio:

Over there? Aw, that’s Big Jim. Great guy, Jim. Don’t get fooled by the way he moves slow or talks slow, though. Or that comic book. He’s smarter than he lets on, Jim is, and there’s not a guy you’d rather have as a friend. Reliable as they come.

I hear he spent his Durance with that creepy little Japanese guy down on Aldebaran Ave. Hauling scrap in an endless clockwork junkyard, or so he said. Gives me the creeps, frankly. I still get nightmare from my Durance, waiting tables in that big white room. Trying to find the right number…

Oh, sorry, got lost in thought for a moment. Anyway, Jim. Yeah, he’s a very thoughtful guy. I’ll tell you something, the other day he stops by, gets his usual lunch (which is pretty big, let me tell you). And he’s got that look on his face like he’s thinking about something, so I ask him, “Jim, what’s on your mind?” And he stops chewing his burger, and he puts it down and wipes his mouth. And then he clears his throat and says to me, “A cucumber is bitter. Throw it away. There are briars in the road. Turn aside from them. This is enough. Do not add, ‘And why were such things made in the world?’ I was just thinkin’ about whether turning away from those things that vex us is really responsible, or if it’s just how we cope with evil in a world we’d like to be good. That’s all.” Then he shrugged his shoulders and got back to his lunch! I looked it up later and it turns out that’s from Marcus Aurelius’ Meditations. Like I said, man, don’t judge a book by its cover. Because Jim’s read more than a few of them.

—David Verbover, bartender at the E-String

“It’s a rare thing to see a man of such quiet thoughtfulness. Especially here.” —Wren

“A gentleman and a scholar” —Masa

"Big" Jim Dixon

City Lights at Night SteamBadger